Midnight Club: Los Angeles Complete Edition
The game continues in the use of licensed vehicles. Online play is supported, as well as a feature known as Rate my Ride, which allows players to submit their own cars for others to view and rate. As the name suggests, the game is based in Los Angeles, while also having a map size greater than all previous installments' maps combined. Midnight Club: Los Angeles is the 2008 addition to the Midnight Club lineup, and is available for the PlayStation 3 and Xbox 360. Unlike previous installments, Midnight Club 3: DUB Edition features licensed, real life vehicles. Players race through San Diego, Atlanta, and Detroit. The name derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes.
#MIDTOWN MADNESS 3 VIPER SERIES#
It is also the first game in the series that allows the player to customize his/her cars and bikes with engine upgrades, body kits, custom paint jobs among other things. Midnight Club 3: DUB Edition, developed by Rockstar San Diego and published by Rockstar Games, is the third game in the Midnight Club series. Tokyo is a city of neon-glittering avenues and tight alleyways, and contains an equal array of tourist sights and attractions.The vehicles in Midnight Club II all resemble real life vehicles, such as the Victory, which resembles an Aston Martin Vanquish, the Jersey XS, which resembles a Dodge Viper, and the Veloci, which resembles a Saleen S7.
Paris is the home to cobblestone alleyways, monumental roundabouts, and the Paris Catacombs. The game also features an online multiplayer component.ĭry, hilly suburbs and congested interstates can be found throughout Los Angeles, and just like Midnight Club: Street Racing, the city contains many landmarks, as well as numerous shortcuts and jumps. For the second installment, more realistic detail was added to ensure a higher likeness to the models of the real things. Players race through recreations of the cities of Los Angeles, Paris, and Tokyo. Midnight Club II is the first sequel to Midnight Club: Street Racing, published for the Xbox, PC, and PlayStation 2. Through a series of races, each with different goals, they defeat other racers and win faster and more expensive vehicles. The player begins with a relatively unmodified and slow vehicle. Players race through London and New York cities. The game is available for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform. Midnight Club: Street Racing is the first in the series, developed by Angel Studios (now Rockstar San Diego) and published by Rockstar Games.
Fictional cars were used in Midnight Club: Street Racing and Midnight Club II, as few car manufacturers wanted to be associated with illegal street racing, and Rockstar wanted realistic car damage to be seen when racing in the game.Īs of March 26, 2008, the Midnight Club franchise has sold over 12 million copies according to Take-Two Interactive. The game focuses on competitive street racing and the import scene.
#MIDTOWN MADNESS 3 VIPER FREE#
Rockstar San Diego also developed Midtown Madness and Midtown Madness 2, which are deemed strikingly similar to the Midnight Club series, by having the same free roam racing format within metropolitan areas, and similar vehicle behavior, and same game engine and design. Midnight Club is a series of racing games developed by Rockstar San Diego (formerly Angel Studios).